Malden 'The Shadow' Gale


Male human fighter 3
Medium humanoid (human); AL none
Init +2; Senses Perception +4


AC 16, touch 13, flat-footed 13 (+3 armor, +2 dexterity, +1 dodge)
hp 26 (3d10+6)
Fort +5, Ref +5, Will +1 (+1 vs. fear)
Defensive Abilities bravery +1


Speed 30 ft.
Melee masterwork boarding axe +6 (1d6+2/×3) or masterwork cutlass +6 (1d6+2/18-20) or cold iron dagger +5 (1d4+2, 19-20/x2)
Ranged shortbow +5 (1d6/×3) or throwing axe +5 (1d6+2)


Str 14, Dex 15, Con 15, Int 12, Wis 10, Cha 8
Base Atk +3; CMB +5; CMD 18
Feats Dodge, Exotic Weapon Proficiency (ballista, light), Lightning Reflexes, Power Attack, Weapon Focus (ballista, light)
Skills Climb +7, Intimidate +4, Knowledge (engineering) +6, Linguistics +2, Perception +4, Profession (sailor) +5, Swim +6
Languages Aquan, Polyglot, Taldane
Other Gear studded leather, flight arrows (20), masterwork boarding axe, masterwork cutlass, shortbow, throwing axe (2), cold iron dagger, pirate clothes, gold jewellery (worth 30 gp), 40 sp, 25 cp; Locker 3 723 gp
Favoured Class fighter (skill point)
Experience Points 5 000

Special Abilities

Bravery +1 (Ex) +1 to Will save vs. Fear
Power Attack -1/+2 You can subtract from your attack roll to add to your damage.


Malden was crew aboard the Vorsfang when it was overtaken and defeated by the Famished Mane on Desnus 6, 4712. He joined the Quipper as soon as it rescued him.

The Shadow prefers life on land to life at sea. He feels that urban life is for him.

The Shadow was one of ten crew members selected to stay aboard the Quipper when Sandara took command of the Truewind. He is currently assigned as port staff on the Island of Empty Eyes.

Malden 'The Shadow' Gale

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