Orman 'Treason' Crutchley

Description:

Male human fighter 5
Medium humanoid (human); AL none
Init +2; Senses Perception +4

Defence

AC 19, touch 13, flat-footed 16 (+6 armour, +2 Dex, +1 dodge)
hp 47 (5d10+15)
Fort +6, Ref +5, Will +1 (+1 vs. fear)

Offence

Speed 30 ft.
Melee cold iron dagger +7 (1d4+2/19-20) or masterwork boarding axe +8 (1d6+2/×3) or masterwork cutlass +9 (1d6+3/18-20)
Ranged shortbow +7 (1d6/×3) or throwing axe +7 (1d6+2)
Special Attacks weapon training (heavy blades +1)

Statistics

Str 15, Dex 15, Con 15, Int 12, Wis 10, Cha 8
Base Atk +5; CMB +7; CMD 20
Feats Combat Reflexes, Dodge, Exotic Weapon Proficiency (ballista, light), Lightning Reflexes, Power Attack, Weapon Focus (ballista, light), Weapon Focus (cutlass)
Skills Climb +7, Intimidate +4, Knowledge (engineering) +9, Perception +4, Profession (sailor) +8, Swim +5
Languages Polyglot, Taldane
SQ armour training 1
Other Gear masterwork agile breastplateAPG, cold iron dagger, flight arrowsAPG (20), masterwork boarding axe, masterwork cutlass, shortbow, throwing axe (2), gold jewellery (worth 30 gp), pirate clothes, 40 sp, 25 cp; Locker 5 023 gp
Favoured Class fighter (skill point)
Experience Points 14 600

Special Abilities

Combat Reflexes (3 AoO/round) Can make extra attacks of opportunity/rd, and even when flat-footed.
Power Attack -2/+4 You can subtract from your attack roll to add to your damage.
Weapon Training (Blades, Heavy) +1 (Ex) +1 Attack, Damage, CMB, CMD with Heavy Blades

Bio:

Orman was crew aboard the Vorsfang when it was overtaken and defeated by the Famished Mane on Desnus 6, 4712. He joined the Quipper as soon as it rescued him.

Treason sailed aboard the Red Delight with Captain Quinn, then transferred to Death’s Servant to become the boatswain.

Treason worked with First Mate Farharbour, Malatina, Grimbilnuk, and Yuku to rescue Captain Quinn, Woo, and Zamna Kwol from the Pure Legion in Azir.

Play History

2015

July 10 Chiara

2016

January 2 Paul

Orman 'Treason' Crutchley

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